Initial Commit

This commit is contained in:
tzx
2026-01-30 21:43:50 -08:00
commit 4fabd7cd1a
10 changed files with 302 additions and 0 deletions

31
KakaoTalkPatcher.sln Executable file
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155
KakaoTalkPatcher.vcxproj Executable file
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4
KakaoTalkPatcher.vcxproj.user Executable file
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<?xml version="1.0" encoding="utf-8"?>
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24
dllmain.cpp Executable file
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// dllmain.cpp : Defines the entry point for the DLL application.
#include "pch.h"
#include "patcher.h"
BOOL APIENTRY DllMain( HMODULE hModule,
DWORD ul_reason_for_call,
LPVOID lpReserved
)
{
switch (ul_reason_for_call)
{
case DLL_PROCESS_ATTACH:
DisableThreadLibraryCalls(hModule);
Main();
break;
case DLL_THREAD_ATTACH:
case DLL_THREAD_DETACH:
case DLL_PROCESS_DETACH:
break;
}
return TRUE;
}

5
framework.h Executable file
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#pragma once
#define WIN32_LEAN_AND_MEAN // Exclude rarely-used stuff from Windows headers
// Windows Header Files
#include <windows.h>

27
patcher.cpp Executable file
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#include "pch.h"
#include "patcher.h"
#define WRITE_MEM(dst, src) WriteMemory((void*)dst, src, sizeof(src))
void WriteMemory(void* dest, const void* src, size_t size)
{
DWORD oldProt;
VirtualProtect(dest, size, PAGE_EXECUTE_READWRITE, &oldProt);
memcpy(dest, src, size);
VirtualProtect(dest, size, oldProt, &oldProt);
}
void Main()
{
// Known endpoints:
// http://app.pc.kakao.com/talk/win32/patch/patch.txt
// sb-talk.kakao.com (Some SOCKS5 connection)
// api.talk.kakao.com
// crash.kakao.com
WRITE_MEM(0x77047C, "api.talk.kikoo.xyz"); // api.talk.kakao.com
WRITE_MEM(0x770508, "sb-talk.kikoo.xyz"); // sb-talk.kakao.com
WRITE_MEM(0x762454, "https://crash.kikoo.xyz/logs"); // https://crash.kakao.com/logs
}

5
patcher.h Executable file
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#pragma once
#include "pch.h"
void Main();

5
pch.cpp Executable file
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// pch.cpp: source file corresponding to the pre-compiled header
#include "pch.h"
// When you are using pre-compiled headers, this source file is necessary for compilation to succeed.

13
pch.h Executable file
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// pch.h: This is a precompiled header file.
// Files listed below are compiled only once, improving build performance for future builds.
// This also affects IntelliSense performance, including code completion and many code browsing features.
// However, files listed here are ALL re-compiled if any one of them is updated between builds.
// Do not add files here that you will be updating frequently as this negates the performance advantage.
#ifndef PCH_H
#define PCH_H
// add headers that you want to pre-compile here
#include "framework.h"
#endif //PCH_H